Blender 2.57b (32-bit Download For Mac

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I modeled this character and rigged it in blender 2.46. I imported the mesh and armature into blender 2.57b. I am using the 'Export Unreal format (.psk/psa.)' add on that was included in the download. The mesh I am using is rigged with inverse kinematic feet. The rest of the mesh uses forward kinematics. New compile of firestorm.

Blender 2.57b (32-bit Download For Mac

In this video first i play the animation in blender, then i play the exported animation in the UDK animSet editor. I also noticed that the armature itself looks very strange. Help is appreciated, thanks. UPDATE: I may not have calculated the roll of the bones to the z-axis before animating. This could be contributing to the strange behavior that I am getting.

Blender 2.57b (32-bit Download For Mac)

Blender 2.57b (32-bit Download For Mac

Blender 2.57b (32-bit Download For Mac Pro

Blender is an integrated application that enables the creation of a broad range of 2D and 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics application in the world.

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